These are the essentials that any app will need at a minimum so they're automatically included in your app roadmap.
Apple gives us a free program called Xcode where you can use a visual drag and drop interface builder to construct the user interface for your app.
For writing the code logic of your app, you also do that inside of Xcode.
In order to express logic and perform tasks, you'll need to write code for your app. Don't worry, it's not hard once you get started!
The code you need to write follows a certain syntax and grammar just like any other spoken language would, for example English or Spanish.
In this case, we’re using the Swift programming language.
The user interface is what the user sees as they're using your app.
Although Xcode gives you a drag and drop builder to create this, you still need to learn how to position and arrange the user elements on the screen of an app.
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Design is a huge part of what will set your app apart from the competition! Make sure you invest some time in this area or work with a designer. A prototype on the other hand is not absolutely necessary.
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You'll need your users to create an account or to login if your app allows people to create content, comment, like or follow people. This is so that you can associate those actions or those pieces of data to a specific person/account.
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Databases add powerful capabilities to your app but they are generally not a beginner level topic so make sure you get your fundamentals down before diving in.
Will you allow the user to save any data or information on the device they're using? This data would only be available to that user on that specific device.
Example: A note taking app.
For scenarios where you want to sync data across devices or if you allow the user to create content to be seen by other users.
Example: A social networking app allows its users to generate content.
Is there an RSS, XML or other type of data feed where your app gets its data?
Example: A news reader app.
Does your app have a large data set that comes bundled with the app?
Example: A dictionary app.
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The next step is to think about how you'll present the data to the user. How many screens will your app have? How will the user get from one screen to the next? This section will reveal what you need to learn depending on the type of navigation you want to have. Select all that apply:
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Apple provides many out of the box user elements for app developers to use! It speeds up app development and you can customize the look and feel of them to fit your app design.
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Although animations aren't necessary, they add a lot to the user experience of your app. There are simple animations such as motion and fading that can be achieved fairly easily.
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Does your app need to stream or play videos and music? For streams, you'll have to find somewhere to host your media. You can also bunde it into the app but that increases the app size.
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For GPS related capabilities, you'll have to get permission from the user first. For maps, you can embed them in your app or send the user out to the Apple Maps App.
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These phones can do so much! For security, Apple only allows developers certrain privileges when it comes to these phone features. In addition, you'll have to get permission from the user before accessing any of them.
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Sending notifications is a great way to get the attention of the user. They come in two flavors. Local notifications are scheduled by the device itself while remote notifications are sent and triggered by you remotely. You'll need the user's permission to do either one.
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Aside from the following ways to monetize your app, you can also consider selling it, capturing leads for other companies, doing partnerships or sponsorships.
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